Gatling 3: Pebble templating

Gatling 3: Pebble templating

A template engine is a way to include some logic in your document/JSON, by putting keywords which will be interpreted and replaced when the simulation is launched. Expression Language templating Before Gatling 3, there was only one way to use dynamic variables inside a request body, the Expression Language (also named EL). Expression Language supports[…]

Gatling 3: A Zoom on the new HTTP Client

Gatling 3: A Zoom on the new HTTP Client

We recently released release candidates for Gatling 3: we wrote a blog post about all the new features, read it here! If you missed them, you will find posts about the support of closed workload model and new feeders features. Today, we will talk about our new HTTP Client for Gatling 3! Parting Ways with[…]

Gatling 3.0.0 is here!

Gatling 3.0.0 is here!

After several public announcements and several release candidates, we are thrilled to tell you today that Gatling 3.0.0 is finally here! Since 3.0.0-RC4, we’ve fixed quite few bugs, please check the release note for more details. The whole Gatling team has put a great deal of work into this new major version, so we hope[…]