We just updated the 2017-2018 list of community talks about Gatling on gatling.io! Have a look ➡ gatling.io/talks/ The Gatling team
With 80,000 downloads last month, in January 2018, Gatling has reached more than 1,200,000 downloads! Many thanks to our community who contributes to the success of this project! Let’s continue! The Gatling Team
Gatling has reached more than 1 million downloads. With 85,000 downloads last month (in November), Gatling broke its personal record (which was almost 60,000 in October 2017). In the name of the whole Gatling team, I’d like to thank all our users all over the world who made Gatling’s success possible. Performance testing is not[…]
With +55,000 downloads in October, Gatling has reached 980,000 downloads since Gatling 1st stable release 🚀! Thanks to all our users who make talks and articles about Gatling and raise awareness about performance testing! Cheers, The Gatling Team
🇬🇧 We were interviewed by Capital.fr as a French Startup worth following in 2017-2018. It is in French but we are working on an English Version! Coming soon, stay tuned! 🇫🇷 Notre interview pour Capital.fr en tant qu’entreprise à suivre en 2017-2018! Lisez notre interview sur http://lesessentiels-capital.fr/startup/gatlingcorp #Startup #FrenchTech
We just got the news: With +50,000 downloads in September, Gatling will soon reach 1,000,000 downloads! Brace yourselves 🚀🎉 Thanks to all our users! The Gatling Team
Read our interview (in French) and share!
Today, Stephane Landelle, Gatling’s creator and CEO, was invited at the Amadeus Perf Day to talk about Load Testing with Gatling and Gatling FrontLine, Gatling’s Enterprise version. Thank you for the invite! The Gatling Team
Last month, our users worked hard: 50,000 monthly downloads for Gatling! Thanks for your support, guys! Let’s continue!
We didn’t take time to celebrate but last month Gatling has reached more than 800,000 downloads! We can’t thank our users enough! 45,000 downloads only for August, the project is growing more and more thanks to you! It has been a long way since our first stable release (in January 2012), to be continued! We[…]